Download Play PC Game Tom Clancy's Splinter Cell - Category Action
The initial download is the amount that needs to be downloaded in order to be able to play the start of the game, the full download is the space taken up after a few hours of play, when the game has been fully downloaded.

Hard drive space

Full download: 1.17 GB
Initial download: 1.17 GB

Download time

Kb/s 20 MB 8 MB 512 KB
Time 8mn 20mn 5h 20mn



System requirements

  • Operating System : 2000/XP, Vista, Seven
  • DirectX version : 9.0c
  • Processor : 800 MHz
  • RAM : 256 MB
  • Video RAM : 32 MB
  • 3D Card

Additional info

Category : Action
Difficulty : Average
Multiplayer : None
Language : en

Official Site



Tom Clancy's Splinter Cell




PC game Tom Clancy's Splinter Cell PC game Tom Clancy's Splinter Cell PC game Tom Clancy's Splinter Cell PC game Tom Clancy's Splinter Cell PC game Tom Clancy's Splinter Cell

Best stick to the shadows.

Play as Sam Fisher, a Splinter Cell. Working for third echelon, a section of the national security agency, you're a lone agent behind enemy lines. If you're captured the government will deny your existence. It's time to stick to the shadows and use your gadgets and guns to complete the mission.

- Requires the latest DirectX version

Tom Clancy's Splinter Cell Play Tom Clancy's Splinter Cell the PC video game

Avg. score

1,5/5 Rate this game

Player reviews (1)

cjekm8   [ 1.5/5 ]
Disclaimer: This is my opinion and I mark hard. I have a minimum expectation for entertainmnet first and foremost. I do not see the point in rating EVERYTHING at 4 or 5 stars. Score explanations (age fairness policy): 0=Don't go there; 1=I told you so; 2=a patient person may get some fun; 3=average game(minimum expectation); 4=good game; 5=exceptional game, I can think of no improvements [do not expect me to award this mark]. Graphics: technical(good); artistic(OK) Game Controls: OK, relatively simple and user setup allowed. However, I found steering in tight corners fiddly. Aiming reticule takes far too long to narrow: am I a weapons specialist or not? Close up should be aimed immediately, at longer distances the timing would be understandable. Player training module: OK, misses out data usage gizmo. Sound: OK, really, how good does it have to be? (Ans: Stereo, to allow directional interpretation.) Gameplay: promises much, but I just could not get on with it. Conclusion: Have I been too impatient with this game? The long answer is, no. If you enjoy bashing your head against a brick wall (you may see the joke in this phrase), this may be your cup of tea. A narrative: A game should not irritate me as much as this one did. And certainly not within the first hour of play. I could not work out the map and did not want to spend any part of my life 'guessing' how it worked. I 'discovered' I had to double click the data. (Both of these could so easily been part of the training module, did I miss it?) In the end I found myself bouncing off walls too often, trying to find my way out of another puzzle with only one solution. 'Avoid a body count', this is a covert mission. Really, then give me alternative routes to 'avoid the body count'. A game should be entertaining, first and foremost. I should look at it and want to play it again and again, not see it as a chore. When I enter a 'make-believe' world, I want to 'make-believe'. If I am the best man (or woman) for the job, then give me the skills, don't make me micro navigate or take 2 seconds to shoot a target fifteen feet away.

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Press reviews (0)

Top 5 players

1 Bolantino100 50h


Time playing this game 50h

Sessions launched 6